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"To determine the effect of flippits versus virtual reality on pain, fear and satisfaction among children during phlebotomy" Abdelaal Mohamed and Mohamed (2023).

Phlebotomy procedural pain prevention

Abstract:

Objectives: To determine the effect of flippits versus virtual reality on pain, fear and satisfaction among children during phlebotomy.

Method: The quasi-experientialstudy was conducted at the Paediatric Medical Department of Kafrelsheikh University Hospital, Egypt, from November 2021 to April 2022, and comprised children of either gender aged 6-12 years. The subjects were randomised into flippits group A, virtual reality group B and control group C in which only traditional care was provided. Data was collected using a structured interview, Wong-Baker Faces Pain Rating Scale, Children’s Fear Scale, and Blood Specimen Collection Satisfaction Evaluation Scale. Data was analysed using SPSS 20.

Results: Of the 120 children, 40(33.3%) were in each of the three groups. There were 21(52.5%) boys and 19(47.5%) girlsin group A with mean age 8.2±1.6 years, 22(55%) boys and 18(45%) girlsin group B with mean age 7.8±1.7 years, and 27(67.5%) boys and 13(32.5%) girls in group C with mean age 7.9±1.9 years (p>0.05). Mean pain and fear scores were significantly lower and mean satisfaction score was higher in groups A and B than group C (p<0.05). There was no significant difference in the mean pain scores of group A and group B (p>0.05).

Conclusions: Flippits and virtual reality interventions had a positive effect on pain, fear and satisfaction levelsin children during phlebotomy.


Reference:

Abdelaal Mohamed EW, Mohamed HI. Effect Of Flippits Versus Virtual Reality On Pain, Fear, And Satisfaction During Phlebotomy Among Children. J Pak Med Assoc. 2023 Apr;73(Suppl 4)(4):S215-S220. doi: 10.47391/JPMA.EGY-S4-43. PMID: 37482861.